Crimson Core Guides: Meloetta - Starfall Strat

Raid Guide 19 September 2026

Meloetta Raid Guide - Starfall Strategy

⭐6★ RaidMeloetta encounter
⚔️StarfallOptimized strategy
🌀Trick RoomPrecise speed control
🛡️Slowbro CoreFinal phase anchor
🎲Precision SetupExact spreads matter
⚔️ What is the Starfall Strategy?

Starfall is built around reaching each Meloetta mechanic at a controlled point while preserving the Slowbro core for the final phase.

The opening sequence uses Lucky Chant, Trick, Fling, Gravity, Safeguard, Snarl, Quash, and Metal Sound to control the boss and its adds before transitioning through the heavy-damage phase.

The final half of the raid revolves around Slowbro, Reuniclus, Musharna, Jirachi, and Conkeldurr. Carefully tuned Speed and Special Defense values control the boss AI and Trick Room order.

⚠️

Core requirement

The exact party order, Speed tiers, and Special Defense ranges are part of the strategy. Small changes can alter targeting or turn order. Do not treat the listed spreads as general recommendations.

⚙️ Raid Mechanics and Important Rules
🧠

Slowbro AI Control

P1 Slowbro uses Oblivious to manipulate Chimecho's AI. The AI prioritizes attacking Slowbro because it believes Slowbro is easier to confuse.

🛡️

Safeguard

Safeguard makes Slowbro immune to confusion, invalidating the attack attempt while keeping the boss focused on that target.

📊

Special Defense ranges

P1 Slowbro: 20–25 SpD. P2 Slowbro: 29+ SpD. P3 Slowbro: 20–25 SpD. P4 Slowbro: 31 SpD. Suicune requires 20 SpD.

⏱️

Speed management

P1 Slowbro must be faster than P2. P3 must be faster than P2 and slower than P4. P4 Reuniclus must be slower than all team Slowbro.

🐛

Scolipede IVs

Scolipede IVs do not need to be exactly 25, but the required positions must be 20 or higher. IVs marked x are not relevant.

🎯

Target tuning

P3 Slowbro is tuned to make Exploud attack it. P4 Slowbro is tuned so Meloetta prioritizes it. P4 Reuniclus must remain the slowest Pokémon in the Slowbro group.

✨

Jirachi EV precision

Jirachi should use only the stated 120 SpD EVs. Adding more EVs changes how the strategy functions.

⚔️

P4 Escavalier

P4 Escavalier can be Adamant. It only needs enough Speed to move faster than Meloetta under Trick Room. Target Speed is 88+.

👥 Team Builds and Manual Stats

No external team links are used here. The stats below are taken directly from the supplied guide and build sheets. P1 has the complete manual-stat block; the other tabs preserve the party and move assignments supplied in the turn guide.

Opening control and Slowbro anchor

P1 opens with Lucky Chant, then controls damage and order with Heracross, Suicune, Crawdaunt, Slowbro, and Conkeldurr.

Slot 1
Raichu
Raichu
@ Rowap Berry
Ability: Lightning Rod (HA)Nature: Calm / CarefulIVs: 31 HP / x / x / x / 31 SpD / 31 SpeEVs: 252 HP / x / x / x / 80 SpD / 98 Spe
Lucky Chant ★
Turn 1 opener. Reset if Meloetta prioritizes Jirachi instead of Raichu.
Slot 2
Heracross
Heracross
@ Choice Band
Nature: Jolly / HastyIVs: x / 31 Atk / x / x / x / 31 SpeEVs: x / 252 Atk / x / x / x / 196 Spe
Megahorn ★
Turn 2 heavy Bug damage. Preserve the listed Speed investment.
Slot 3
Suicune
Suicune
@ Covert Mantle
Nature: Timid / HastyIVs: 31 HP / x / x / x / 20 SpD / 31 SpeEVs: 6 HP / x / x / x / x / 204 Spe
Snarl ★Quash
20 SpD is mandatory. Snarl on turn 3, then Quash on turn 4.
Slot 4
Crawdaunt
Crawdaunt
@ Iron Ball
Ability: Adaptability (HA)Nature: BraveIVs: x / 31 Atk / x / x / x / 0 SpeEVs: x / 252 Atk / x / x / x / x
Fling ★
Turn 5 Fling. Iron Ball and the speed order are part of the controlled transition.
Slot 5
Slowbro
Slowbro
@ Rocky Helmet
Ability: ObliviousNature: RelaxedIVs: 31 HP / x / 31 Def / +29 SpA / 20–25 SpD / 10 SpeEVs: 252 HP / x / 252 Def / 6 SpA / x / x
Psych UpPsychicIron DefenseSlack Off
Core endgame Pokémon. P1 Slowbro must be faster than P2 Slowbro.
Slot 6
Conkeldurr
Conkeldurr
@ Life Orb
Nature: BraveIVs: x / 31 Atk / x / x / x / 0 SpeEVs: x / 252 Atk / x / x / x / x
Close Combat ★
Turn 11 finisher. Use Close Combat after the Slowbro setup is complete.
Trick, Fling, and Slowbro support

P2 handles Trick, early damage, and the slowest Slowbro position. Keep the supplied Speed and Special Defense requirements intact so the intended AI targeting and Trick Room order hold.

Opening
Mr. Mime
Mr. Mime
@ Choice Scarf
Ability: SoundproofNature: NeutralIVs: 31 HP / x / x / x / 31 SpD / 31 SpeEVs: 106 HP
Trick ★
Turn 1. The Choice Scarf swap is mandatory for the intended AI behavior. Chimecho is the listed alternative.
Early damage
Krookodile
Krookodile
@ Choice Band
Ability: IntimidateNature: Adamant / LonelyIVs: x / 31 Atk / x / x / x / 31 SpeEVs: 252 Atk / 252 Spe
Assurance
Turn 2. Reset if Chimecho confusion causes Krookodile to hit itself.
Turn 3
Arcanine
Arcanine
@ Rowap Berry
Nature: NeutralIVs: 29+ HP / 29+ SpD / 31 SpeEVs: 216 Spe
Snarl ★
Entei is a listed replacement. It provides fewer Charge Beam stacks but still works.
Turn 4 to 5
Escavalier
Escavalier
@ Focus Sash
Ability: SwarmNature: BraveIVs: 31 Atk / 15 SpD / 0–52 SpeEVs: 252 Atk / 200 SpD / 52 Spe
MegahornBug Bite
Heavy Bug damage on turn 4, then Bug Bite on turn 5. Reset if Escavalier faints.
Turn 6
Dusclops
Dusclops
@ Flame Orb
Ability: PressureNature: NeutralIVs: 31 HP / 0 DefEVs: 44 HP / 112 Def
Fling (Meloetta) ★
Fling on the transition turn to set up the Slowbro phase. A suitable Ghost with Trick can replace it.
Turns 7 to 11
Slowbro
Slowbro
@ Rocky Helmet
Ability: Own TempoNature: RelaxedSpeed: 5IVs: 31 HP / 31 Def / 29+ SpA / 29+ SpD / 5 SpeEVs: 252 HP / 252 Def / 6 SpA
Psych UpFocus BlastPsychic
P2 Slowbro must be the slowest of the four Slowbros, with 29+ SpD. Use Psych Up on turn 7, Focus Blast on turns 8 and 9, then Psychic.
Fling, Bug damage, and Safeguard

P3 controls the opening with Krookodile and Scolipede, then transitions through Volcarona, Crawdaunt, Reuniclus, and a carefully tuned Slowbro.

Slot 1
Krookodile
Krookodile
@ Poison Barb
Ability: IntimidateNature: Adamant / LonelyIVs: 31 Atk / 31 SpeEVs: 252 Atk / 252 Spe
Fling
Turn 1 Fling. Its survival and behavior are tied to the Chimecho confusion reset condition.
Slot 2
Scolipede
Scolipede
@ Choice Band
Nature: Adamant / LonelyIVs: 20–25 HP / 31 Atk / 20–25 SpD / 31 SpeEVs: 80 HP / 252 Atk / 80 SpD / 96 Spe
Megahorn
Turn 2 Megahorn. Required IV positions are 20 or higher; they do not need to be exactly 25.
Slot 3
Volcarona
Volcarona
@ Choice Specs
Ability: Flame BodyNature: ModestIVs: 31 HP / 31 SpA / 29+ SpD / 31 SpeEVs: 252 SpA / 70 SpD / 182 Spe
Bug Buzz
Bug Buzz on turns 3 and 4. Keep the heavy Bug damage aligned with Quash.
Slot 4
Crawdaunt
Crawdaunt
@ Iron Ball
Ability: Adaptability
Nature: BraveIVs: 31 Atk / 0–16 SpeEVs: 252 Atk / 32 Spe
Fling
Turn 5 Fling. Follow the exact action order before the boss changes form.
Slot 5
Reuniclus
Reuniclus
@ Rocky Helmet
Ability: Magic GuardNature: Relaxed / BoldIVs: 31 HP / 31 Def / 31 SpD / 0 SpeEVs: 252 HP / 192 Def / 46 SpD
ReflectSafeguard
Reflect on turn 6 and Safeguard on turn 7. Reset if Meloetta defeats Reuniclus.
Turns 8 to 11
Slowbro
Slowbro
@ Kasib Berry
Ability: Own TempoNature: RelaxedSpeed: 15IVs: 31 HP / 31 Def / 29+ SpA / 20–25 SpD / 15 SpeEVs: 252 HP / 252 Def / 6 SpA
Trick RoomPsych UpFocus Blast
P3 Slowbro must be faster than P2 and slower than P4, with 20–25 SpD. It is tuned to make Exploud attack it.
Gravity, Jirachi control, and preferred target

P4 uses Jirachi to control the field and bait the required Charge Beam behavior, then transitions through Honchkrow, Escavalier, Musharna, Reuniclus, and Slowbro.

Slots 1 to 3
Jirachi
Jirachi
@ Covert Mantle
Nature: Calm / CarefulIVs: 31 HP / 31 SpD / 31 SpeEVs: 120 SpD / 196 Spe
GravitySafeguardMetal Sound
Gravity on turn 1, Safeguard on turn 2, and Metal Sound on turn 3. Use only 120 SpD EVs; reset if Meloetta does not 2HKO Jirachi with Charge Beam.
Turn 4
Honchkrow
Honchkrow
@ Life Orb
Ability: Super LuckNature: Adamant / LonelyIVs: 29+ HP / 31 Atk / 31 Def / 29+ SpD / 31 SpeEVs: 252 Atk / 44 SpD / 212 Spe
Assurance
Turn 4 Assurance. This follows Suicune's Quash and the two Bug attacks.
Turn 5
Escavalier
Escavalier
@ Focus Sash
Ability: SwarmNature: Brave / AdamantSpeed: 89+IVs: 15 HP / 31 Atk / 15 SpD / 0 SpeEVs: 252 Atk / 216 Spe
Megahorn
It only needs to be faster than Meloetta while Trick Room is active. Reset if it faints.
Turn 6
Musharna
Musharna
@ Jaboca Berry
Ability: SynchronizeNature: Bold / RelaxedIVs: 31 HP / 31 Def / 31 SpD / 0 SpeEVs: 252 HP / 252 Def
Lucky ChantGravity
Turn 6 Lucky Chant. It protects the team during the transition into the Slowbro phase.
Slot 5
Reuniclus
Reuniclus
@ Rocky Helmet
Ability: OvercoatNature: Relaxed (mandatory)IVs: 31 HP / 31 Def / 31 SpD / 0 SpeEVs: 252 HP / 252 Def
Charm
Must be slower than P1 and P2 Slowbro; it is the slowest Pokémon in the Slowbro group.
Turns 7 to 11
Slowbro
Slowbro
@ Iapapa Berry
Ability: Own TempoNature: Relaxed / BoldSpeed: 20IVs: 31 HP / 31 Def / 29+ SpA / 31 SpD / 20 SpeEVs: 242 HP / 252 Def / 16 SpD
Psych UpPsychicFocus Blast
P4 Slowbro must have 31 SpD, is tuned to be Meloetta's preferred target, and must be faster than P3 Slowbro.
📋 Starfall Turn Cheat Sheet
TurnP1P2P3P4HP
1Raichu: Lucky ChantMr. Mime: Trick / ChimechoKrookodile: FlingJirachi: Gravity96.4%
2Heracross: MegahornKrookodile: AssuranceScolipede: MegahornJirachi: Safeguard84.4%
3Suicune: SnarlArcanine: SnarlVolcarona: Bug BuzzJirachi: Metal Sound76.2%
4Suicune: QuashEscavalier: MegahornVolcarona: Bug BuzzHonchkrow: Assurance65.5%
5Crawdaunt: FlingEscavalier: Bug BiteCrawdaunt: FlingEscavalier: Megahorn49.9%
6Slowbro: Psych UpDusclops: FlingReuniclus: ReflectMusharna: Lucky Chant44.5%
7Slowbro: PsychicSlowbro: Psych UpReuniclus: SafeguardSlowbro: Gravity38.8%
8Slowbro: PsychicSlowbro: Focus BlastSlowbro: Trick RoomReuniclus: Charm26.2%
9Slowbro: Iron DefenseSlowbro: Focus BlastSlowbro: Psych UpSlowbro: Psych Up22.2%
10Slowbro: Slack OffSlowbro: Psych UpSlowbro: PsychicSlowbro: Focus Blast11.9%
11Conkeldurr: Close CombatSlowbro: PsychicSlowbro: Focus BlastSlowbro: PsychicFinish
⏱️ Turn-by-Turn Breakdown

Follow the listed party order and move order exactly. Reset conditions are part of the strategy, not optional suggestions.

Turn 1
Opening setup
Target HP: 96.4%
P1RaichuRaichu→Lucky Chant
P2Mr. MimeMr. Mime / Chimecho→Trick
P3KrookodileKrookodile→Fling
P4JirachiJirachi→Gravity
Reset: Meloetta must prioritize Raichu rather than Jirachi.
Turn 2
First damage push
Target HP: 84.4%
P1HeracrossHeracross→Megahorn
P2KrookodileKrookodile→Assurance
P3ScolipedeScolipede→Megahorn
P4JirachiJirachi→Safeguard
Reset: If Chimecho confuses Krookodile and it hits itself, reset.
Turn 3
Snarl, Bug Buzz, and Metal Sound
Target HP: 76.2%
P1SuicuneSuicune→Snarl
P2ArcanineArcanine→Snarl
P3VolcaronaVolcarona→Bug Buzz
P4JirachiJirachi→Metal Sound
Reset: Meloetta must 2HKO Jirachi with Charge Beam. If it does not, reset.
Turn 4
Quash and heavy Bug damage
Target HP: 65.5%
P1SuicuneSuicune→Quash
P2EscavalierEscavalier→Megahorn
P3VolcaronaVolcarona→Bug Buzz
P4HonchkrowHonchkrow→Assurance
Reset: Escavalier must survive this turn.
Turn 5
Fling and Bug Bite sequence
Target HP: 49.9%
P1CrawdauntCrawdaunt→Fling
P2EscavalierEscavalier→Bug Bite
P3CrawdauntCrawdaunt→Fling
P4EscavalierEscavalier→Megahorn
Reset: Meloetta must change form with at least +4 Special Attack.
Turn 6
Transition into the Slowbro phase
Target HP: 44.5%
P1SlowbroSlowbro→Psych Up (Meloetta)
P2DusclopsDusclops→Fling (Meloetta)
P3ReuniclusReuniclus→Reflect
P4MusharnaMusharna→Lucky Chant
Reset: Meloetta must not defeat Reuniclus.
Turn 7
Psychic, Psych Up, Safeguard, and Gravity
Target HP: 38.8%
P1SlowbroSlowbro→Psychic
P2SlowbroSlowbro→Psych Up
P3ReuniclusReuniclus→Safeguard
P4SlowbroSlowbro→Gravity
Speed check: P2 Slowbro must be slower than P1 Slowbro.
Turn 8
Trick Room setup
Target HP: 26.2%
P1SlowbroSlowbro→Psychic
P2SlowbroSlowbro→Focus Blast
P3SlowbroSlowbro→Trick Room
P4ReuniclusReuniclus→Charm
Speed check: P4 Reuniclus must be slower than P1 and P2 Slowbro.
Turn 9
Iron Defense and Psych Up
Target HP: 22.2%
P1SlowbroSlowbro→Iron Defense
P2SlowbroSlowbro→Focus Blast
P3SlowbroSlowbro→Psych Up (P2)
P4SlowbroSlowbro→Psych Up (P3)
Targeting: Meloetta should prioritize P4 Slowbro. Keep P3 faster than P2 and slower than P4.
Turn 10
Final setup
Target HP: 11.9%
P1SlowbroSlowbro→Slack Off
P2SlowbroSlowbro→Psych Up (Any)
P3SlowbroSlowbro→Psychic
P4SlowbroSlowbro→Focus Blast
Enrage: Meloetta becomes enraged at P1 this turn, leaving P4 free.
Turn 11
Finish
Meloetta should be defeated
P1ConkeldurrConkeldurr→Close Combat
P2SlowbroSlowbro→Psychic
P3SlowbroSlowbro→Focus Blast
P4SlowbroSlowbro→Psychic
Final warning: If Meloetta is at +4 and the Slowbro have less than 25 Special Attack, decide whether to take the risk based on the current state. The final turn is sensitive to the boss's boosts and targeting.
🔁 Alternatives and Replacement Builds

Arcanine → Entei

Item: Rowap Berry
Ability: Pressure
Nature: Neutral / Mild
IVs: 31 HP / x / x / x / 15 SpD / 31 Spe
EVs: x / x / x / x / x / 176 Spe
Move: Snarl

Psychic-type alternatives

Other frail Psychic-type Pokémon such as Kadabra, Gothitelle, Alakazam, or Gardevoir can function similarly in the stated role.

Dusclops nature

Any nature that does not increase Defense is functional.

Mr. Mime HP

The HP EVs are likely not indispensable, but the Choice Scarf item swap is mandatory for the intended AI behavior.

✅ Speed and Reset Checklist

Speed order

  • P2 Slowbro is slower than P1 Slowbro.
  • P3 Slowbro is faster than P2 and slower than P4.
  • P4 Reuniclus is slower than P1 and P2 Slowbro.
  • P4 Slowbro is tuned to be Meloetta's preferred target.

Major resets

  • Meloetta targets Jirachi instead of Raichu.
  • Chimecho confusion makes Krookodile hit itself.
  • Meloetta fails the required Jirachi 2HKO.
  • Escavalier faints.
  • Meloetta changes form without the intended SpA state.
  • Meloetta defeats Reuniclus.
Final phase warning: The final turns are sensitive to boss boosts, target selection, and current field state. Keep the exact Speed relationships intact and communicate before changing the planned action.
IV notation: Whenever the build uses x, the IV is not relevant to the strategy. Ranges such as 20–25 or 20+ should be respected exactly as written.
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