Crimson Core Guides: Red Rerun

Battle Guide Post-Choice Nerf

Red Rerun Guide

🔥Lead InfernapeEvery run starts here
⚔️6 attackersBuilt for planned sacks
🎯Branching solvesChoose the matchup below
🧪RNG notesHP / SpD thresholds matter

Before you queue the fight

This is the post-Choice-Nerf version of the solve. The plan is not to preserve every Pokémon: controlled sacks create the exact entry your next setup sweeper needs.

⚠️
Important: if a line fails, capture the battle log and check the team's IVs, EVs, natures, and moves before changing the route. Small build differences can change the RNG.

1. Start with Infernape

Always lead Infernape and use Close Combat into Pikachu. Do not change the lead: it creates the entry points used by every branch.

2. Find Red's first Pokémon

After Pikachu, look for the first Pokémon Red sends. Open that matching branch below. You only need to follow one branch at a time.

3. Follow each row in order

Swap means switch now. Send means bring it in after a KO. Sack means let that Pokémon faint so the planned sweeper gets a safe entry.

Before you start: PP Up Bisharp's Sucker Punch to 6. Use the listed Gliscor and Breloom HP / SpD thresholds for the no-critical-hit RNG lines.
Team sheet

The Red rerun team

Build these sets exactly where a specific IV or defensive threshold is listed.

Infernape
Infernape
@ Choice Scarf
BlazeJollyLead
EVs252 Atk / 252 Spe
IVs31 Atk / 31 Spe
U-turnEncoreClose CombatRock Climb

Opening job: Always lead. Close Combat handles Pikachu; Encore creates the controlled sack turns needed for the setup routes.

Jolteon
Jolteon
@ Expert Belt
Volt AbsorbTimidPivot
EVs252 SpA / 252 Spe
IVs31 SpA / 31 Spe
YawnVolt SwitchHidden Power [Ice]Baton Pass

Pivot job: Yawn creates the sleep / sack window. Volt Switch moves you into the correct sweeper without wasting a turn.

Gliscor
Gliscor
@ Flying Gem
Hyper CutterAdamantSweeper
EVs252 Atk / 252 Spe
IVs31 Atk / 31 Spe
Swords DanceRock PolishAcrobaticsEarthquake

RNG note: Use 24+ HP / 24+ SpD for the no-critical-hit RNG. The standard line is two Swords Dances, Rock Polish, then sweep.

Bisharp
Bisharp
@ Life Orb
DefiantAdamantCleaner
EVs252 Atk / 252 SpD
IVs31 Atk
Swords DanceProtectSucker PunchLow Kick

PP note: PP Up Sucker Punch to 6. Low Kick handles Snorlax; Sucker Punch is the finisher for the other targets.

Weavile
Weavile
@ Loaded Dice
Any abilityAdamantSacker
EVs230 Atk / 36 SpD / 244 Spe
Alt252 Atk / 252 Spe if SpD IV is 28+
IVs31 HP / 31 Atk / 19 SpD / 31 Spe
Swords DanceProtectIcicle SpearBrick Break

Use the 230 Atk / 36 SpD / 244 Spe spread with the listed 19 SpD IV. The 252 / 252 alternative is only for a 28+ SpD IV.

Breloom
Breloom
@ Black Belt
TechnicianAdamantSacker
EVs252 Atk / 252 Spe
IVs31 Atk / 31 Spe
Swords DanceProtectMach PunchBrick Break

RNG note: Use 25+ HP / 25+ SpD for the no-critical-hit RNG. Brick Break handles Samurott; Mach Punch cleans the other targets.

Branched solves

Follow the matchup

Open the branch for the first Pokémon Red sends after Pikachu. Read from top to bottom. When a row says go to another solve, close this branch and open the named one.

Simple rule: you do not need to memorise all 14 branches. Start at Pikachu, identify Red's next Pokémon, then follow only the matching branch.
Pikachu — opening branch
Pikachu
Close Combat.
Venusaur enters
Swap Weavile to sack → go to the Venusaur solve from sack.
Charizard enters
Close Combat to sack → go to the Charizard solve from sack.
Espeon enters
Go to the Espeon solve.
Samurott enters
Go to the Samurott solve.
Venusaur
Main line
Encore to sack → send Jolteon → Yawn.
Jolteon dead
Send Bisharp → Protect → Swords Dance → sweep. Use Low Kick on Snorlax and Sucker Punch on all others.
Jolteon alive
Yawn to sack → send Bisharp → Swords Dance → sweep. Use Low Kick on Snorlax and Sucker Punch on all others.
Charizard
Opening
Encore to sack → send Jolteon → Volt Switch.
Charizard dies
Send Breloom and sack → send Bisharp → Swords Dance → sweep. Use Low Kick on Snorlax and Sucker Punch on all others.
Switches to Snorlax
Go to the Snorlax solve.
Espeon
Main line
Swap Bisharp → Swords Dance → sweep. Use Low Kick on Snorlax and Sucker Punch on all others.
Blastoise
Main line
Close Combat → Breloom enters → swap Jolteon → Volt Switch → go to the Charizard solve from Volt Switch.
Snorlax
Opening
Swap Breloom → Brick Break.
Snorlax dies
Sack Breloom → send Jolteon → Yawn.
Jolteon dead
Send Bisharp → Protect → Swords Dance → sweep. Use Low Kick on Snorlax and Sucker Punch on all others.
Jolteon alive
Yawn to sack → send Bisharp → Swords Dance → sweep. Use Low Kick on Snorlax and Sucker Punch on all others.
Snorlax survives
Send Bisharp → Low Kick → swap Weavile to sack → send Jolteon → Yawn.
Emboar
Roared to Jolteon
Yawn → send Breloom. If Jolteon is alive, Yawn sack and skip Protect → Protect → Swords Dance → sweep. Use Brick Break on Samurott and Mach Punch on all others.
Roared elsewhere
Swap Weavile to sack → send Jolteon → Yawn → send Breloom. If Jolteon is alive, Yawn sack and skip Protect → Protect → Swords Dance → sweep. Use Brick Break on Samurott and Mach Punch on all others.
Serperior
Opening
U-turn → Bisharp.
Leaf Storm hits
Sucker Punch → send Infernape → U-turn → Breloom. Emboar enters and Roars → go to the Emboar solve.
Leaf Storm misses / Leech Seed
Sucker Punch twice. Emboar enters and Roars → go to the Emboar solve.
Hydreigon
Main line
Close Combat → Samurott enters → Close Combat to sack → send Bisharp → Sucker Punch. Emboar enters and Roars → go to the Emboar solve.
Excadrill
Main line
Close Combat → Samurott enters → Close Combat to sack → send Bisharp → Sucker Punch. Emboar enters and Roars → go to the Emboar solve.
Samurott
Main line
Close Combat to sack → send Bisharp → Sucker Punch. Emboar enters and Roars → go to the Emboar solve.
Staraptor
Whirlwind → Jolteon
Volt Switch → swap Bisharp → Sucker Punch to sack → send Jolteon → Yawn → send Weavile → Protect → Swords Dance → sweep.
Whirlwind → anyone else
Swap Infernape to sack; use Encore if it is alive → send Jolteon → Volt Switch → swap Bisharp → Sucker Punch to sack → send Jolteon → Yawn → send Weavile → Protect → Swords Dance → sweep.
Gliscor
Main line
Swap Jolteon to sack → send Infernape → Encore to sack → send Gliscor → Swords Dance twice → Rock Polish → sweep with Acrobatics against Gliscor and Meganium.
Swampert
Main line
Swap Jolteon to sack → send Infernape → Encore → send Gliscor → Swords Dance → Rock Polish → sweep with Acrobatics against Swampert, Salamence, and Sceptile.
Next
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